MEDIA INFORMATION

 
 
 
COLLECTION NAME:
Graduate Thesis Collection
Record
Title:
Adaptive Visuals in Video Games: Changing the Environment in Response to Players' Actions
Creator:
Ticheur, Benji Camille
Subject:
Thesis (M.F.A.) -- Illustration
Subject:
Savannah College of Art and Design -- Department of Illustration
Rights:
Copyright is retained by the authors or artists of items in this collection, or their descendants, as stipulated by United States copyright law.
Abstract:
"In the scope of adaptive design, this project takes a look at the possibilities of adaptive visuals in video games. While visual adaptability is known and has been employed in older games, it is seldomly used as a design tool nowadays – although it can be utilized with great success as recently seen in Undertale. While discussing bordering topics that feed into adaptability such as emergent gameplay and experience economy, the possible benefits of adaptive visuals will be addressed – benefits ranging from increased player satisfaction and engagement to accessibility and increased potential players – helping future implementation in the industry." -- Abstract

Keywords: adaptive gameplay, adaptive visuals, player-centered, action recognition, experience economy
Publisher:
Savannah, Georgia : Savannah College of Art and Design
Date:
2021-11
Format:
2 online resources: 1 PDF (Thesis, 48 pages, color illustrations) + 1 PDF (Studio component, 32 pages, color illustrations)

Adaptive Visuals in Video Games: Changing the Environment in Response to Players' Actions