COLLECTION NAME:
Graduate Thesis Collection
Record
Title:
Texturing and Lighting in 3D Animation as Inspired by Rococo Painting
Creator:
Lauinger, Sarah
Subject:
Thesis (M.F.A.) -- Animation
Subject:
Savannah College of Art and Design -- Department of Animation
Rights:
Copyright is retained by the authors or artists of items in this collection, or their descendants, as stipulated by United States copyright law.
Abstract:
"This thesis will explore the conventions of detail, light, and atmosphere in Rococo landscape
paintings and how these appear in 3D animation. This thesis will also discuss how these conventions
add to the concept of a tangible fantasy both in Rococo painting and in 3D animation. Following the Baroque period of dynamic scenery and intense lighting, Rococo painters
sought to instead emphasize organic elegance in an idealized reality. Rococo painters approached
their work with an aesthetic of soft realism to evoke the sense of a believable world existing within
the canvas. Textures were both real and delicate, accented with gentle lights and shadows and
layered with a subtle misty atmosphere. I consider this approach to texture and light to have
translated into the way 3D animation is rendered. Texture and light are essential components in
portraying believability in 3D animation, establishing understanding between an audience and a film
or short. When the organic approach to light and texture in Rococo painting is echoed in the
rendering of light and texture in modern 3D animation it gives animated films a tangible sense of
fantasy. The goal in 3D is ultimately to create a beautiful yet believable fake. Utilizing the ethereal
pseudo-realism of Rococo landscapes can make this goal possible in many 3D works, and can lend
that fantasy quality to 3D that imagination desires. Also explored in this thesis will be the concept of
what a 3D work can look like when modern animation and Rococo meet in the middle, borrowing
the best from both worlds."
paintings and how these appear in 3D animation. This thesis will also discuss how these conventions
add to the concept of a tangible fantasy both in Rococo painting and in 3D animation. Following the Baroque period of dynamic scenery and intense lighting, Rococo painters
sought to instead emphasize organic elegance in an idealized reality. Rococo painters approached
their work with an aesthetic of soft realism to evoke the sense of a believable world existing within
the canvas. Textures were both real and delicate, accented with gentle lights and shadows and
layered with a subtle misty atmosphere. I consider this approach to texture and light to have
translated into the way 3D animation is rendered. Texture and light are essential components in
portraying believability in 3D animation, establishing understanding between an audience and a film
or short. When the organic approach to light and texture in Rococo painting is echoed in the
rendering of light and texture in modern 3D animation it gives animated films a tangible sense of
fantasy. The goal in 3D is ultimately to create a beautiful yet believable fake. Utilizing the ethereal
pseudo-realism of Rococo landscapes can make this goal possible in many 3D works, and can lend
that fantasy quality to 3D that imagination desires. Also explored in this thesis will be the concept of
what a 3D work can look like when modern animation and Rococo meet in the middle, borrowing
the best from both worlds."
Abstract:
Includes the animated film "In Search of Sunshine" / produced, directed, and written by the author. A young girl in a dim forest on a quest to find living flowers and sunlight encounters a fantastical creature who leads her to a bright meadow filled with sunflowers.
Abstract:
Keywords: Rococo landscape, painting, texturing, lighting
Publisher:
Savannah, Georgia : Savannah College of Art and Design
Date:
2018-08
Format:
1 text file (thesis) : PDF, 45 pages, color illustrations + 1 animated film (9 min.) : WMV, sound, color