COLLECTION NAME:
Graduate Thesis Collection
Record
Title:
The Art of Digital Dance
Creator:
Unger, Francis John
Subject:
Thesis (M.F.A.) -- Visual Effects
Subject:
Savannah College of Art and Design -- Department of Visual Effects
Rights:
Copyright is retained by the authors or artists of items in this collection, or their descendants, as stipulated by United States copyright law.
Abstract:
How
can
a
contemporary
artist
enhance
the
emotional
expression
of
a
dancer’s
movement
beyond
the
limitations
of
the
human
form
to
create
digital
art?
Combining
two
art
forms,
dance
and
computer
animation,
allows
for
a
strong
visual
communication.
Motion
capture
has
allowed
the
integration
of
the
dancers’
movements
into
the
virtual
environment
where
the
data
can
be
manipulated
within
a
3D
(three-dimensional)
coordinate
system.
Through
the
use
of
visual
effects
software
the
human
form
is
depicted
as
a
moving
entity
free
to
deform
from
its
confines
of
flesh
and
bone.
This
thesis
demonstrates
the
potential
of
some
of
the
latest
technology
available
to
artists
by
describing
a
software
pipeline
that
takes
raw
data
to
rendered
animation.
A
visual
effects
project
was
created
to
illustrate
the
use
of
particle
simulations
applied
to
motion
capture
of
classical
and
modern
dance.
can
a
contemporary
artist
enhance
the
emotional
expression
of
a
dancer’s
movement
beyond
the
limitations
of
the
human
form
to
create
digital
art?
Combining
two
art
forms,
dance
and
computer
animation,
allows
for
a
strong
visual
communication.
Motion
capture
has
allowed
the
integration
of
the
dancers’
movements
into
the
virtual
environment
where
the
data
can
be
manipulated
within
a
3D
(three-dimensional)
coordinate
system.
Through
the
use
of
visual
effects
software
the
human
form
is
depicted
as
a
moving
entity
free
to
deform
from
its
confines
of
flesh
and
bone.
This
thesis
demonstrates
the
potential
of
some
of
the
latest
technology
available
to
artists
by
describing
a
software
pipeline
that
takes
raw
data
to
rendered
animation.
A
visual
effects
project
was
created
to
illustrate
the
use
of
particle
simulations
applied
to
motion
capture
of
classical
and
modern
dance.
Publisher:
Savannah, Georgia : Savannah College of Art and Design
Date:
2013-05
Format:
PDF : 20 p. : ill; WMV