Detail View: Graduate Thesis Collection: Learning Complex Tabletop Games Through Digital Applications

Title: 
Learning Complex Tabletop Games Through Digital Applications
Creator: 
Koberlein, Mark
Subject: 
Thesis (M.F.A.) -- Interactive Design and Game Development
Subject: 
Savannah College of Art and Design -- Department of Interactive Design and Game Development
Rights: 
Copyright is retained by the authors or artists of items in this collection, or their descendants, as stipulated by United States copyright law.
Abstract: 
"Modern tabletop board games are challenging for new players to learn because of the complexity of the rules, physical components, and implied player interactions. All of these components play a role in the complex systems that the player has to understand in order to learn how to play a game and experience the emergent gameplay that was designed. By using three-dimensional interfaces and gameplay tutorials that provide a sense of player agency, board games can be easier to learn in a digital form. Steven Johnson states that 'emergence arises out of complexity.' This complexity can lead to accessibility issues for a new player and can discourage the player from breaking through this wall of systems to play the game. By using a digital environment, these complex game systems found in board games can be illustrated in a meaningful way and enable the gameplay to be more accessible for the new player learning how to play the game."
Abstract: 
*Keywords: tabletop, games, emergence, systems, digital, tutorials, components, rules, mechanics, interactions
Publisher: 
Savannah, Georgia : Savannah College of Art and Design (eLearning)
Date: 
2019-05
Format: 
PDF : 59 pages, color illustrations