Title:
|
Layered Cloth Workflow
|
Creator:
|
Smith, Delinor Duncrease, II
|
Subject:
|
Thesis (M.F.A.) -- Visual Effects
|
Subject:
|
Savannah College of Art and Design -- Department of Visual Effects
|
Rights:
|
Copyright is retained by the authors or artists of items in this collection, or their descendants, as stipulated by United States copyright law.
|
Abstract:
|
"Marvelous Designer, Houdini and Autodesk Maya are robust 3D software packages and are used widely in the Visual Effects industry; however, the workflow needed is not well known to students. Cloth models are created in Marvelous Designer, passive colliders are generated in Houdini and simulation is managed in Maya in order to create an accurate cloth simulation. Marvelous Designer’s ability to create and drape cloth on character models is exuberant; however, simulation in nCloth is much more detailed and easily controlled. This thesis explores a layered dress that was inspired by the late medieval and early Renaissance period, modeled in Marvelous Designer and simulated with Maya’s nCloth solver."
|
Abstract:
|
Keywords: nCloth, Maya, Houdini, Marvelous Designer, visual effects, cloth, simulation, layered, dress
|
Publisher:
|
Savannah, Georgia : Savannah College of Art and Design
|
Date:
|
2017-01
|
Format:
|
PDF : 31 pages, illustrations (chiefly color) + WMV : silent, color
|